An investigative and analytical look at the narrative applications of visual language, within the specific format of the graphic novel. Through a progressive series of research methodologies, this dissertation: presents the reader with a condensed history of the graphic novel; dispels a number of myths and unfounded criticisms which have impeded the medium’s recognition as an art form; investigates the collaborative relationship between text and image; undertakes in-depth case studies of graphic novels which best demonstrate the ways in which visual narrative can be constructed; documents the creative process behind the researcher’s own self-authored graphic novel; examines the practical constraints and theoretical concepts which arose from this creative work; and ultimately evaluates the graphic novel’s potential as a vehicle for storytelling purposes.
History
Year awarded
2012
Thesis category
Masters Degree (Research)
Degree
Master of Philosophy (MPhil)
Supervisors
Dickinson, Michael (University of Newcastle)
Language
en, English
College/Research Centre
Faculty of Science and Information Technology
School
School of Design, Communication and Information Technology