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Resolving display shape dependence issues on tabletops

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journal contribution
posted on 2025-05-11, 16:06 authored by James McNaughton, Tom Crick, Shamus Smith
Advances in display technologies are transforming the capabilities - and potential applications - of system interfaces. Previously, the overwhelming majority of systems have utilised rectangular displays; this may soon change with digital devices increasingly designed to be ubiquitous and pervasive, to facilitate frictionless human interaction. At present, software is invariably designed assuming it will be used with a display of a specific shape; however, there is an emerging demand for systems built around interacting with tabletop interfaces to be capable of handling a wide range of potential display shapes. In this paper, the design of software for use on a range of differently shaped tabletop displays is considered, proposing a novel but extensible technique that can be used to minimise the influence of the issues of using different display shapes. Furthermore, we present a study that applies the technique to adapt several software applications to several different display shapes.

History

Journal title

Computational Visual Media

Volume

4

Issue

4

Pagination

349-365

Publisher

Tsinghua University Press

Language

  • en, English

College/Research Centre

Faculty of Engineering and Built Environment

School

School of Electrical Engineering and Computer Science

Rights statement

The articles published in this journal are distributed under the terms of the Creative Commons Attribution 4.0 International License (https://doi.org/creativecommons.org/licenses/by/4.0/), which permits unrestricted use, distribution, and reproduction in any medium, provided you give appropriate credit to the original author(s) and the source, provide a link to the Creative Commons license, and indicate if changes were made.