posted on 2025-05-10, 22:45authored byStephan K. Chalup, Riley Clement, Joshua Marshall, Christopher TuckerChristopher Tucker, Michael J. Ostwald
This study is part of a project which investigates computational principles which underlie perception and representation of architectural streetscape character. Some of the principles can be associated with fundamental concepts in brain theory and Gestalt psychology. For the experimental analysis streetscapes were represented by sequences of digital images of house facades which were prepared by a team of researchers from architecture. Two methods for non-linear dimensionality reduction, isomap and maximum variance unfolding, were applied to a set of Hough arrays (for lines) of the given images. An analysis of the extracted "streetmanifolds" revealed groupings of house facades with similar visual character and proportions. Comparative tests were conducted on a simple cylinder shaped example manifold to evaluate the geometric stability of the two dimensionality reduction methods. All experiments addressed variations of the distance metric and the neighbourhood parameter.
History
Source title
Proceedings of the IEEE Symposium on Artificial Life, 2007 (ALIFE '07)
Name of conference
2007 IEEE Symposium on Artificial Life (ALIFE ’07)
Location
Honolulu, HI
Start date
2007-04-01
End date
2007-04-05
Pagination
362-369
Publisher
Institute of Electrical and Electronics Engineers (IEEE)
Place published
Piscataway, NJ
Language
en, English
College/Research Centre
Faculty of Engineering and Built Environment
School
School of Electrical Engineering and Computer Science