posted on 2025-05-11, 23:18authored byJuhyun Lee, Mi Jeong Kim
This paper presents a novel approach to the potential of mixed reality embodied in smart phones and ubiquitous environments. We analyzed the related works to the concept of context and mobile computing and then investigated into leading companies by interviewing senior manages of the mixed reality (MR) projects in Korea. As a result, the concept of context immersion is proposed for describing the various context relationships among the real locations, objects and persons. By considering the MR environments as a converged world, this paper characterizes the context immersion as the combination of the time and location-based, object-based and user-based contexts. Through the context immersion, users can be connected to the real life, not limited to the imagery world, thus experiencing strong immersion in the MR environments. At the end, we present the development direction for the future with a focus on the MR contents rather than the technical aspects.
History
Source title
Circuit Bending, Breaking and Mending: Proceedings of the 16th International Conference on Computer-Aided Architectural Design Research in Asia
Name of conference
The 16th International Conference of the Association for Computer-Aided Architectural Design Research in Asia (CAADRIA 2011)
Location
Newcastle, N.S.W.
Start date
2011-04-27
End date
2011-04-30
Pagination
199-208
Publisher
Association for Computer-Aided Architectural Design Research in Asia (CAADRIA)